The Jolly Leprechaun
The Jolly Leprechaun is my 3D stealth platformer in Godot 4.5 and C#. You hide from enemies, keep out of their vision cones, scare them until they run, and platform your way across the level.
The build is one test level, and the hiding spots are bushes. Two kinds of enemies live there, a bird and a humanoid, both driven by a state machine that moves between idle, patrol, chase, and scared.
The source is public on GitHub, if you want to see how the enemies make up their minds.
- Stealth
- 3D platformer
- Enemy AI